Showing posts with label gpotato. Show all posts
Showing posts with label gpotato. Show all posts

Customer Satisfaction


I wanted to take this time to remind everyone to take Allods/Gala-net's customer satisfaction survey. This is probably a better way to make them notice that some people aren't happy. With that being said, please be extremely honest with your form so they get the right data. :D Who knows, you might even win some ingame goodies like incense and crystal chips!

Another way to get your opinions on the game across to AstrumNival is e-mailing the Gala-net Allods team at:
allods_suggestions@gala-net.com

I encourage this because, even though many suggestions are posted on the forums, they might be missed due to the fact that half the forum = random posts. Gala-net needs to compile all the user suggestions before they send it off to AN, and I don't blame them for not wanting to comb through messy forums to find valuable feedback. 

With that being said, I am probably going to hold off endgame until the crashes are fixed. When my friends hit 40 and we get all our rep gear and start up heroics, we'll then decide if this game is worth hanging onto... Quite honestly, what the 40s are saying about heroics and astral post-patch has me worried. :P

p1

Chilling with GM Chomp

Yesterday I was able to talk to Darren Allarde, or GM Chomp, directly on ventrilo concerning the future of Allods. Darren is the associate producer of Allods, he works for Gala-net and you might have seen him ingame (or just on [world] chat) under the name "CHOMP_". Sometimes you'll also find him on the forums or posting on his developer blog. Novograd Times is doing an interview with him soon and is accepting questions from the players themselves - check it out.

It's always good to hear exactly what is going on from a reliable source, especially since what Allods is lacking most right now (as mentioned in several entries) is information. A lot of players feel like they don't know where the game is going - right now I can say that Gala-net/Gpotato is definitely trying hard to get all our suggestions across to AstrumNival, although I don't think I'm allowed to give out full details. ;) My original guess on why patches are slow wasn't too far from the truth.

One of my friends and I both gave a decent amount of feedback as well as suggestions to Darren, so hopefully our concerns will be heard by AstrumNival and will be acted on accordingly. I'll discuss more about whats in store for Allods NA and EU in another entry, as I also want to evaluate why Allods is viewed so negatively by other sites (I have been snooping around) and what everyone can do to make this a better experience. My previous entry is still worth a read if you want information on common concerns found on the official forums.

Patch v6 at a Glance
A lot of players on both the NA and EU forums were making quite a fuss about FoD being applied when players were resurrected by other players. People's reasons ranged anywhere from: "this is just another ploy to make us buy incense!" to "why bother getting a res skill?"

This has since been removed from the patch notes - I hope people will calm down now and realize that Gala-net doesn't want Allods to sink anymore than we do. The rest of the patch has mostly generated positive responses.

p1

Analyzing the Present and Future

One can only ignore game imbalances and flaws for so long, and people can only be so patient. It would suffice if the GMs promised balancing patches in the future, but seeing how we get a glimpse of RU patches anyways - the future looks bleak. What's especially questionable is how RU servers are going to add "new content" aka upping the level cap to 42, without fixing all the bugs and glitches of the first 40 levels. Yes bored 40s are complaining, but I think it's in the best interest of the game to, well you know, make the trip smoother before you add more problems to the pile.

I have observed the forums for quite awhile now, and I see the same responses and the same inquiries by many players... I'll be looking into both sides' defenses and their imposed changes.

Lots of text ahead!

p1