So I didn't have the time last night to log on Allods (or even download the patch haha, gg me) but I'll definitely check in within the next day and have an "impressions" post sometime up this weekend. Perhaps it'll come earlier if the changes infuriate me as much as some of the posters are expressing on the forums. I know Allods gets a lot of flack when patches come, but the onslaught of negativity on the forums has me worried - generally there aren't SO many and usually there are a group of people diligently defending the game.
For people who have already experienced the new patch - what makes you go yay and what annoys you the most? So I can prepare myself...
I don't understand people who stick around the game complaining though, and predicting the game will die... I posted this on the forum yesterday (yes I'm lurking!) and I'll rewrite it here: Allods is more or less still a free to play game. I don't care how much you want to argue it, but without a subscription cost it can still technically be called that. People only predict doom and gloom for subscription games (like APB), when these games fail (Global Agenda) they hop on the free 2 play wagon. After that there is no real "death" to the game. Since Allods is already free, it will continue to attract random players... it won't die off for a long time. Yes the turnover rate will be extremely high (lack of substantial amount of long term players) but it won't die.
Some people are still keeping an eye on this game (Massively) hoping it will redeem itself from the very first cash shop fiasco to the last few patches, because (usually) the only thing to lose is time.
Speaking of BURNN 1up posted their APB review yesterday and the verdict was a D... Ouch! Several people who commented even went as far as an F! Personally I would give it a C+.
For people who have already experienced the new patch - what makes you go yay and what annoys you the most? So I can prepare myself...
I don't understand people who stick around the game complaining though, and predicting the game will die... I posted this on the forum yesterday (yes I'm lurking!) and I'll rewrite it here: Allods is more or less still a free to play game. I don't care how much you want to argue it, but without a subscription cost it can still technically be called that. People only predict doom and gloom for subscription games (like APB), when these games fail (Global Agenda) they hop on the free 2 play wagon. After that there is no real "death" to the game. Since Allods is already free, it will continue to attract random players... it won't die off for a long time. Yes the turnover rate will be extremely high (lack of substantial amount of long term players) but it won't die.
Some people are still keeping an eye on this game (Massively) hoping it will redeem itself from the very first cash shop fiasco to the last few patches, because (usually) the only thing to lose is time.
Speaking of BURNN 1up posted their APB review yesterday and the verdict was a D... Ouch! Several people who commented even went as far as an F! Personally I would give it a C+.
"A dev releases a mediocre game that is full of problems, yet many still play it. What incentive is there for a dev to do it properly?"Something to think on!